Mermaid

The mermaid shortcode generates diagrams and flowcharts from text, in a similar manner as Markdown using the Mermaid library.

graph LR; If --> Then Then --> Else
Note

This only works in modern browsers.

Warning

Due to limitations with Mermaid, it is currently not possible to use Mermaid code fences in an initially collapsed expand shortcode. This is a know issue and can’t be fixed by this theme.

Usage

While the examples are using shortcodes with named parameter it is recommended to use codefences instead. This is because more and more other software supports Mermaid codefences (eg. GitHub) and so your markdown becomes more portable.

You are free to also call this shortcode from your own partials.

Note

To use codefence syntax you have to turn off guessSyntax for the markup.highlight setting (see the configuration section).

```mermaid { align="center" }
graph LR;
    If --> Then
    Then --> Else
```
{{< mermaid align="center" >}}
graph LR;
    If --> Then
    Then --> Else
{{< /mermaid >}}
{{ partial "shortcodes/mermaid.html" (dict
  "context" .
  "content" "graph LR;\nIf --> Then\nThen --> Else"
  "align"   "center"
)}}

The generated graphs can be be panned by dragging them and zoomed by using the mousewheel. On mobile devices you can use finger gestures.

Parameter

Name Default Notes
align center Allowed values are left, center or right.
<content> <empty> Your Mermaid graph.

Configuration

Mermaid is configured with default settings. You can customize Mermaid’s default settings for all of your files thru a JSON object in your config.toml, override these settings per page thru your pages frontmatter or override these setting per diagramm thru diagram directives.

The JSON object of your config.toml / frontmatter is forwarded into Mermaid’s mermaid.initialize() function.

See Mermaid documentation for all allowed settings.

The theme setting can also be set by your used color variant. This will be the sitewide default and can - again - be overridden by your settings in config.toml, frontmatter or diagram directives.

Note

To use codefence syntax you have to turn off guessSyntax for the markup.highlight setting.

Global Configuration File

[params]
  mermaidInitialize = "{ \"theme\": \"dark\" }"

[markup]
  [markup.highlight]
    # if `guessSyntax = true`, there will be no unstyled code even if no language
    # was given BUT Mermaid and Math codefences will not work anymore! So this is a
    # mandatory setting for your site if you want to use Mermaid codefences
    guessSyntax = false

Page’s Frontmatter

+++
mermaidInitialize = "{ \"theme\": \"dark\" }"
+++

Examples

Flowchart with Non-Default Mermaid Theme

{{< mermaid >}}
%%{init:{"theme":"forest"}}%%
graph LR;
    A[Hard edge] -->|Link text| B(Round edge)
    B --> C{<strong>Decision</strong>}
    C -->|One| D[Result one]
    C -->|Two| E[Result two]
{{< /mermaid >}}
%%{init:{"theme":"forest"}}%% graph LR; A[Hard edge] -->|Link text| B(Round edge) B --> C{<strong>Decision</strong>} C -->|One| D[Result one] C -->|Two| E[Result two]

Sequence

{{< mermaid >}}
sequenceDiagram
    participant Alice
    participant Bob
    Alice->>John: Hello John, how are you?
    loop Healthcheck
        John->John: Fight against hypochondria
    end
    Note right of John: Rational thoughts <br>prevail...
    John-->Alice: Great!
    John->Bob: How about you?
    Bob-->John: Jolly good!
{{< /mermaid >}}
sequenceDiagram participant Alice participant Bob Alice->>John: Hello John, how are you? loop Healthcheck John->John: Fight against hypochondria end Note right of John: Rational thoughts <br>prevail... John-->Alice: Great! John->Bob: How about you? Bob-->John: Jolly good!

GANTT

{{< mermaid >}}
gantt
        dateFormat  YYYY-MM-DD
        title Adding GANTT diagram functionality to Mermaid
        section A section
        Completed task            :done,    des1, 2014-01-06,2014-01-08
        Active task               :active,  des2, 2014-01-09, 3d
        Future task               :         des3, after des2, 5d
        Future task2              :         des4, after des3, 5d
        section Critical tasks
        Completed task in the critical line :crit, done, 2014-01-06,24h
        Implement parser and jison          :crit, done, after des1, 2d
        Create tests for parser             :crit, active, 3d
        Future task in critical line        :crit, 5d
        Create tests for renderer           :2d
        Add to Mermaid                      :1d
{{< /mermaid >}}
gantt dateFormat YYYY-MM-DD title Adding GANTT diagram functionality to Mermaid section A section Completed task :done, des1, 2014-01-06,2014-01-08 Active task :active, des2, 2014-01-09, 3d Future task : des3, after des2, 5d Future task2 : des4, after des3, 5d section Critical tasks Completed task in the critical line :crit, done, 2014-01-06,24h Implement parser and jison :crit, done, after des1, 2d Create tests for parser :crit, active, 3d Future task in critical line :crit, 5d Create tests for renderer :2d Add to Mermaid :1d

Class Diagram Aligned to the Right

{{< mermaid align="right" >}}
classDiagram
    Class01 <|-- AveryLongClass : Cool
    Class03 *-- Class04
    Class05 o-- Class06
    Class07 .. Class08
    Class09 --> C2 : Where am i?
    Class09 --* C3
    Class09 --|> Class07
    Class07 : equals()
    Class07 : Object[] elementData
    Class01 : size()
    Class01 : int chimp
    Class01 : int gorilla
    Class08 <--> C2: Cool label
{{< /mermaid >}}
classDiagram Class01 <|-- AveryLongClass : Cool Class03 *-- Class04 Class05 o-- Class06 Class07 .. Class08 Class09 --> C2 : Where am i? Class09 --* C3 Class09 --|> Class07 Class07 : equals() Class07 : Object[] elementData Class01 : size() Class01 : int chimp Class01 : int gorilla Class08 <--> C2: Cool label

State Diagram with Codefence Syntax

```mermaid
stateDiagram-v2
    open: Open Door
    closed: Closed Door
    locked: Locked Door
    open   --> closed: Close
    closed --> locked: Lock
    locked --> closed: Unlock
    closed --> open: Open
```
stateDiagram-v2 open: Open Door closed: Closed Door locked: Locked Door open --> closed: Close closed --> locked: Lock locked --> closed: Unlock closed --> open: Open